Additive synthesis is a technique that gives synthesizers precise control over each individual partial of a sound. Currently, I am working on an software synthesizer that will use additive synthesis to implement certain acoustic features. However, performing additive synthesis by simply adding multiple sine waves together can become computationally expensive, especially when multiple musical notes are being played together simultaneously. This blog post is the first of a series of blog posts that will investigate different implementations of additive synthesis, and help me determine a computationally efficient implementation of additive synthesis for the software synthesizer that I am currently making. The github respository for this entire project can be found here.
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I am Golden Rockefeller, a Ph.D Robotics student at Oregon State University. I will post updates on personal projects that I am working on. My interests include music synthesis, cooking, game design, and intelligent autonomous system. Categories
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